how to tell what version of ksp i have

Osculation - Kerbal Improved Save System

is an improver for the game Kerbal Space Plan that provides an improved "Save game as..." mechanic while in flight.

The Kiss window is activated past pressing "F8" (can be configured, meet notes below) and provides the aforementioned functionality as the stock "Quicksave as..." dialog ("Mod"+"F5") for creating named savegames. In addition Kiss provides the following improvements:

  1. Information technology lists all existing savegames for your current game and allows you to select a previous savegame to overwrite information technology.
  2. The suggested name for the new savegame can exist configured:
    • the current timestamp and the name of the agile vessel (send) ("{timestamp}_{vesselName}") (default).
    • the name of the activ1 vessel (ship) and the electric current timestamp ("{vesselName}_{timestamp}").
    • "quicksave" (useful for quicksave mode).
  3. The timestamp can be either your current arrangement fourth dimension ("YYYYMMDD_hhmmss") or KSP ingame time ("Y1_D01_0_24_56").
  4. Quicksave mode: if enabled pressing "F8" will instantly save your current game without showing any GUI (press "Modernistic" + "F8" to testify window again).
  5. It allows you to delete former savegames directly from within the game!
  6. It can create savegames while in a vessel that is moving on the ground (because information technology pauses the game before saving)!

In other words: Buss allows you to manage your quicksaves without the demand to memorize quicksave names!

Known limitations of the keybinding feature:

  • you can't bind any modifier keys (Shift, Ctrl, Alt, Command,...) and yous also tin't have any cardinal combinations for KISS, you lot tin only pick a elementary, unmarried primal.
  • yous have to disable Capslock before assigning a new key if you want to make sure information technology is labeled correctly in the UI. Unfortunately it is currently incommunicable in Unity to check if Capslock is on.
  • on international keyboards, you have to hit special keys twice(like the emphasis keys " ´ " and " ^ " on the German keyboard), because they do non produce a character when hit for the first time, but I need the character to characterization the primal correctly.
  • all keys that to not produce characters similar Backspace, Arrow Keys, etc. are labeled with their English language names, regardless of keyboard language used.
  • the "Print" cardinal is for some reason non detected by my lawmaking (although it is listed as a feasible KeyCode in Unity).

Current version: two.4.ii

for Kerbal Space Program one.9.1 +

See [changelog.txt] (https://github.com/KerbalSpike/KerbalImprovedSaveSystem/hulk/develop/changelog.txt) for list of changes.
Visit the [Forum Thread] (http://forum.kerbalspaceprogram.com/alphabetize.php?/topic/138001-113-kiss-kerbal-improved-save-system/) to tell me what you remember about KISS or study errors.

Planned updates ("soon" :tm: ):

  • supplant the old hardcoded UI with the new Unity GUI elements.
  • multi language support.

Possible future extensions:

  • make Kiss supercede the stock quicksave entirely.
  • provide a similar functionality for saving crafts in the editor (VAB/SPH).

Version 2.4.2 for Kerbal Space Program ane.12.3

Released on 2020-06-04

  • Updated project and recompiled confronting KSP ane.ix.i

Download (16.04 KiB)

Version ii.4.i for Kerbal Space Plan 1.9.1

Released on 2019-10-21

  • Updated project and recompiled for KSP ane.viii.0

Download (16.00 KiB)

Version 2.4.0 for Kerbal Space Program one.7.3

Released on 2018-11-fourteen

Compiled against KSP 1.5.1. Fixed: added custom logic to make GameTime timestamps sortable

Download (15.69 KiB)

Version 2.3.0 for Kerbal Infinite Programme 1.4.3

Released on 2018-04-01

              Compiled against KSP 1.4.i. Fixed:      Settings icon was not loaded in KSP one.4.x. Fixed:      When using KISS to delete a savegame, the corresponding ".loadmeta" file is now properly deleted as well. Inverse:    In club to avoid textures being loaded multiple times, KISS is now started only once and kept live from that moment on.                          

Download (fifteen.06 KiB)

Version 2.2.0 for Kerbal Space Programme 1.iii.1

Released on 2017-03-11

              Compiled against KSP 1.2.2. Added:      KISS is now also available while at the space center! Added:      A few log statements during startup to aid people with troubles getting KISS to work. Changed:    Moved GUI Initialization stuff into Load() (from Update()).                          

Download (14.78 KiB)

Version 2.1.0 for Kerbal Space Programme 1.two.2

Released on 2016-11-20

2.1.0, 2016-eleven-xx Added: Fabricated keybinding configurable.

Download (xiv.47 KiB)

Version v2.0.0 for Kerbal Space Program one.2.one

Released on 2016-09-11

v2.0.0, 2016-09-11 Changes since v1.one.1:
Added: Allow deletion of savegames straight from KISS.
Added: Settings panel and a button (with icon) to toggle information technology.
Added: Option to crave confirmation before overwriting existing files.
Added: Option to require confirmation before deleting existing files.
Added: Option to choose between system time and game time for the timestamp.
Added: Option to reverse the list of existing savegames.
Added: Three choices for the filename suggestion: "{timestamp}{vesselName}"; "{vesselName}{timestamp}" or "quicksave".
Added: Quicksave mode: save electric current game with the suggested filename without showing GUI (requires "Modernistic + F8" to show window once again).
Stock-still: KISS now reacts properly to "ESC" and "ENTER/Return" in every situation.
Stock-still: Width of buttons in list not adjusting properly to long filenames.

Download (12.70 KiB)

Version 1.1.1 for Kerbal Space Program i.1.3

Released on 2016-06-24

ane.1.1, 2016-06-24 Compiled confronting KSP 1.1.3. Changed IDE from Xamarin to Visual Studio 2015.

Download (7.64 KiB)

Version ane.1.0 for Kerbal Infinite Program one.1

Released on 2016-04-24

Fixed: Quicksaves created with KISS no longer put the player at the space middle after loading them in KSP 1.1.
Changed: Rebuilt the GUI code to work with KSP 1.1 and Unity 5. (Fortunately everything still works with KSP i.0.5, yay!)
Inverse: Adjusted the yellowish textcolor of window caption and highlighted list items to a slightly darker/more orangish shade.

Download (seven.xl KiB)

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Source: https://spacedock.info/mod/583/Kerbal%20Improved%20Save%20System

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